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Bakto's Terrifying Cuisine: An Update and Miscellany

Posted by Jared Sinclair on

It's been a little while since Bakto's went up for preorder. Sales have honestly been a bit slower coming than I expected, but that's fine. We're close enough to the goal that I decided earlier this year to go ahead and move to print. I'm in talks with the printer (a new company who I'm very excited to work with), and I can assure you that this book is going to be a significantly higher quality production than The Isle was. Of course, we have prioritized industry-leading writing, graphic design, and templating from the very beginning—so I'm pleased as punch...

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Bakto's Terrifying Cuisine: A Personal History

Posted by Jared Sinclair on

Bakto's Terrifying Cuisine: A Personal History

Bakto’s Terrifying Cuisine is by far the most popular and most played thing I ever created. And—I can’t believe it as I write it—it's been over 4 years. I’ve heard a lot of very nice things about the adventure over the years. Hell, it even got featured in an article as the best one-shot adventure for D&D. But I have never really spoken about creating the adventure itself. First of all, I wasn’t (and am still not really) much of a writer back then. My biggest accomplishment in writing previous to Bakto's was getting laughed at by a teacher because...

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The Isle: A Pre-Postmortem

Posted by Jared Sinclair on

The Isle: A Pre-Postmortem
At the risk of putting the book in the ground and covering it over, I wanted to talk a bit about The Isle, how it came to be, and why we made the decisions we made in putting it together. Normally I'm not much for this kind of thing, but a lot of what we did with this book runs counter to common wisdom and common sense in RPG publishing, in some obvious and some more subtle ways. 

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